Sponge UK elearning podcast

Digital learning and online training opinions and interviews from leading elearning company Sponge UK. Getting to the heart of great elearning with absorbing interviews, ideas and tips. For more elearning insights visit
RSS Feed
Sponge UK elearning podcast




All Episodes
Now displaying: April, 2016
Apr 19, 2016

Get inspired for your next elearning game with excerpts from interviews and talks with a range of experts from the world of elearning games.

This episode follows up on #gameweek, our annual focus on games and gamification in digital learning. We hear from a range of experts and elearning creators on how to use game based learning to promote engagement and get results from your learners.

As an introduction Sponge UK's Louise Pasterfield, talking in a webinar for the Learning and Skills Group , explains where games can be most useful in digital learning.

  • 00:20 - Louise Pasterfield on when elearning games are most appropriate

There are many ways to create games or add gamified elements to an online training course, and one of the most common is using an elearning authoring tool. Articulate's Tom Kuhlman spoke to us in 2015 about some of the pitfalls of using game elements within an elearning tool.

  • 01:43 - Tom Kuhlman on adding gamification features to elearning authoring tools

We caught up more recently with Sponge UK's learning game designer Jason Butler when we were talking about Adapt , a software framework that makes it easier to create one course that can be accessed on many different devices. He gives us the low down on whether a game can be integrated with an Adapt course.

  • 02:42 - Jason Butler on building games with Adapt

So you've got different options for building the games themselves, but how do you go about tackling the design process if you haven't taken on an elearning game before? Louise Pasterfield takes us through the differences between traditional elearning design and creating a game experience.

  • 06:28 - Louise Pasterfield on the difference between traditional elearning and games design 

Gamification consultant Pete Jenkins spoke to us last week and brought up some interesting examples of how gamification is getting real results. We asked him how L&D can prove the link between gamified initiatives, learning outcomes and business results.

  • 08:00 - Pete Jenkins on proving gamification works

To wrap up the special #gameweek podcats Professor Karl Kapp, author, consultant and guest on our gameweek hangout has some advice on how to evaluate how well games are working for your learners.

  • 09:51 - Karl Kapp on measuring the success of games and what you can do to make sure you get the best out of your feedback
Apr 5, 2016

David Kelly is Vice president and executive director of the Elearning Guild, he's one of the people you go to when you want to know what's hot in elearning technology.

Follow David on Twitter @LnDDave.

The questions and their times are provided so you can skip back and forth to learn more on a specific subject:

  • 00:34 - What's the value of staying up to date with emerging technology?
  • 01:35 - How do you judge what technology has potential in the learning space and what hasn't?
  • 03:00 - What have you seen that has the potential to disrupt the learning landscape?
  • 06:00 - Are there any red herrings that people thought would be important but haven't emerged as expected?
  • 08:24 - How to learning and development professionals stay ahead of the curve?

Topics covered in this interview include:

  • Technology in general and how it can be applied to digital learning
  • Mobile technology and it's potential for learning
  • Interactive video
  • Google glass as a successful experiment in augmented reality

Read highlights from the interview in the accompanying blog post.