Kate Nicholls, Learning Technologies Designer of the year and Head of Innovations at Sponge has spent the last year investigating how 360° interactive video can be used for workplace learning.
Alongside developer Andrew Hosgood she talks about what she’s learned in the process. We cover the potential pitfalls and technical challenges as well as the huge potential for bringing real benefits to training in businesses.
To hear more, and to experience 360° interactive video for learning come along to Stand C10 at Learning Technologies.
The questions and their times are provided so you can skip back and forth to learn more on a specific subject:
- 00:53 – What is the attraction of 360° interactive video and virtual reality?
- 01:38 – What have you discovered over the last year when looking into the use of this new technology for learning?
- 03:41 – AJ What are the technical challenges associated with working in 360° interactive video and VR?
- 05:45 – How accessible is this technology for organisations wanting to use it now?
- 07:56 – AJ What’s the most important thing you’ve learned about working with 360° interactive video and VR?
- 10:10 – What have you learnt about where VR and 360° video is going to work within learning?
- 12:20 – What’s your advice to organisations that are looking to use this technology as part of their learning programmes?